import { Textures, Core } from "./src/raylib";


let image = Textures.loadImage("./assign/256.png");

// console.log("??", image);

/* Core.initWindow(800, 600, "中文")

Core.setWindowIcon(image)

while (!Core.windowShouldClose()) {
    Core.beginDrawing()
    Core.endDrawing()
}
Core.closeWindow() */